¸ÖƼ¹Ìµð¾î HOME > ¼îÇθô > ÄÄÇ»ÅÍ Àüüµµ¼­ > ¸ÖƼ¹Ìµð¾î   
       

°¡»óÇö½Ç - Áõ°­Çö½Ç°ú VRML

ÆǸŰ¡°Ý :   19,000 ¿ø
ÀúÀÚ :   ¹Ú°æ¹è
ÃâÆÇ»ç :   21¼¼±â»ç

VRML(Virtual Reality Modeling Language)/X3D(eXtensible 3D)´Â ÀÎÅͳݿ¡¼­ 3Â÷¿ø ¹°Ã¼¸¦ ±â¼úÇϱâ À§ÇÑ ¾ð¾îÀÌ´Ù. ´ë´Ù¼öÀÇ ÇÁ·Î±×·¡¹Ö ¾ð¾î´Â º¹ÀâÇÑ ¹®¹ý°ú ¾Ë°í¸®ÁòÀ¸·Î¼­ÇÁ·Î±×·¡¸Ó¿¡°Ô ´çȤÇÔÀ» ¾È°ÜÁÖÁö¸¸ VRMLÀº ´Ü¼øÇÑ ¹®¹ý°ú ½¬¿î ¾Ë°í¸®ÁòÀ¸·Î¼­ ÀÎÅͳݿ¡¼­ 3Â÷¿ø ¹°Ã¼¸¦ ±ØÈ÷ ´Ü¼øÈ­ÇÏ¿© ³ªÅ¸³½´Ù. ÀÌ Ã¥ÀÇ ±Ùº» ¸ñÀûÀº 2Â÷¿øÀ¸·Î ÀÌ·ç¾îÁø À¥ ¹®¼­¸¦ 3Â÷¿øÀÇ °¡»ó°ø°£À¸·Î ±¸ÇöÇÏ¿© º¸´Ù ½Ç°¨³ª°í Çö½Ç°¨ ÀÖ´Â ÀÎÅͳÝÀ» ±¸ÇöÇϴµ¥ Á¶±ÝÀ̳ª¸¶ µµ¿òÀÌ µÇ°íÀÚ ÇÑ´Ù. °¡»ó°ø°£À» ±¸ÇöÇÏ´Â VRMLÀ» ÅëÇØ ¿©·¯ºÐÀº 3Â÷¿ø ±×·¡ÇÈ, ¾Ö´Ï¸ÞÀ̼Ç, 3Â÷¿ø °ÔÀÓ µî À¥ÀÇ ´Éµ¿ÀûÀÎ Ãø¸éµéÀ» ¾Ë ¼ö ÀÖ°Ô µÉ °ÍÀÌ´Ù


¸ñÂ÷

¸Ó¸®¸»

ÀÌ Ã¥ÀÇ ±¸¼º°ú ÇнÀ ¹æ¹ý 
Part 01 °¡»óÇö½ÇÀÇ °³¿ä
Chapter 01 °¡»óÇö½Ç °³³ä
1.1 °¡»óÇö½Ç(Virtual Reality)ÀÇ Á¤ÀÇ¿Í Æ¯¼º
1.2 °¡»óÇö½ÇÀÇ ºÐ·ù
1.3 °¡»óÇö½ÇÀÇ È°¿ë ºÐ¾ß 
 
Chapter 02 °¡»óÇö½Ç ½Ã½ºÅÛ
2.1 °¡»óÇö½Ç µ¥ÀÌÅÍÀÇ Ã³¸®
2.2 ÀÔ·ÂÀåÄ¡
2.3 Ãâ·ÂÀåÄ¡
2.4 ±×·¡ÇÈ·»´õ¸µ(Rendering) ½Ã½ºÅÛ
2.5 °¡»óÇö½Ç ¼ÒÇÁÆ®¿þ¾î 
 
Chapter 03 Áõ°­Çö½Ç
3.1 Áõ°­Çö½ÇÀÇ Á¤ÀÇ¿Í °³³ä
3.2 Çϵå¿þ¾î
3.3 Áõ°­Çö½Ç Á¾·ù
3.4 Áõ°­Çö½Ç ¼ÒÇÁÆ®¿þ¾î
3.5 Áõ°­Çö½Ç ÀÀ¿ë 
 
Chapter 04 VRML (Virtual Reality Modeling language)
4.1 VRMLÁ¤ÀÇ
4.2 VRMLÀÇ Æ¯Â¡
4.3 VRML°ú X3D(Extensible 3Dimension)
4.4 ÇÁ·ÎÆÄÀÏ(Profile)
4.5 ÄÄÆ÷³ÍÆ®(Component)   
 

Part 02 VRML ½Ç½À
Chapter 05 VRML ½ÃÀÛÇϱâ
5.1 Àü¿ë ºä¾î(Viewer) ¼³Ä¡
5.2 Cortona Player »ç¿ë¹ý
5.3 VrmlPad »ç¿ë¹ý
5.4 ³ëµå¿Í Çʵå 
 
Chapter 06 ±âº» ¹°Ã¼ ¸¸µé±â
6.1 ±âº» 3D °´Ã¼ ¸¸µé±â
6.2 Á¡, ¼±, ¸éÀ» ÀÌ¿ëÇÑ 3D °´Ã¼ ¸¸µé±â
6.3 3D ºÒ±ÔÄ¢ ¸é/µ¹Ãâ ¹°Ã¼¿Í ¹®ÀÚ 
 
Chapter 07 °´Ã¼ÀÇ È®Àå
7.1 ±×·ì°´Ã¼¿Í 3D ÁÂÇ¥
7.2 ³ëµåÀÇ Á¤ÀÇ(DEF/USE)¿Í Group ³ëµå
7.3 Anchor ³ëµå
7.4 Collision ³ëµå
7.5 Billboard ³ëµå 
 
Chapter 08 ºûÀÇ Æ¯¼º°ú ¹°Ã¼ÀÇ »ö»ó
8.1 ¹°Ã¼ÀÇ ¿ÜÇü°ú ºûÀÇ Æ¯¼º
8.2 Color ³ëµå
8.3 Appearance ³ëµå
8.4 Material ³ëµå
8.5 ImageTexture ³ëµå
8.6 TextureTransform
8.7 TextureCoordinate ³ëµå
8.8 MovieTexture ³ëµå
8.9 PixelTexture ³ëµå 
 
Chapter 09 ÀΰøÁ¶¸í
9.1 ÀΰøÁ¶¸í°ú Ư¼º
9.2 NavigationInfo ³ëµå
9.3 DirectionalLight ³ëµå
9.4 PointLight ³ëµå
9.5 SpotLight ³ëµå 
 
Chapter 10 ¹Ù¿îµù ³ëµå¿Í »ç¿îµå
10.1 Background ³ëµå
10.2 Viewpoint ³ëµå
10.3 Fog ³ëµå
10.4 Sound ³ëµå
10.5 AudioClip ³ëµå
10.6 Inline ³ëµå
10.7 LOD ³ëµå 
   

Part 03 ¾Ö´Ï¸ÞÀÌ¼Ç ½Ç½À
Chapter 11 À̺¥Æ®¿Í ¼¾¼­
11.1 À̺¥Æ®(Event)¿Í ¼¾¼­
11.2 TouchSensor
11.3 TimeSensor
11.4 ProximitySensor
11.5 VisibilitySensor
11.6 CylinderSensor
11.7 PlaneSensor
11.8 SphereSensor 
 
Chapter 12 ¾Ö´Ï¸ÞÀ̼Ç
12.1 Interpolator
12.2 ColorInterpolator
12.3 CoordinateInterpolator
12.4 NormalInterpolator
12.5 OrientationInterpolator
12.6 PositionInterpolator
12.7 ScalarInterpolator 
 
Chapter 13 Script¿Í Script ³ëµå
13.1 Script ³ëµå
13.2 script ÇÔ¼ö
13.3 script °´Ã¼
13.4 Switch ³ëµå

Chapter
14 VRML ÀÛÇ° ¸¸µé±â
14.1 ³ªºñ¾Ö´Ï¸ÞÀ̼Ç
14.2 Script³ëµå¸¦ ÀÌ¿ëÇÑ À̺¥Æ® 
   

Part 04 ºÎ ·Ï
A. VRML97 Specification
B. Extension VRML Specification
C. ¿ë¾î ã±â


Copyright(c) 2003 TEL:(031)942-7861 FAX:(031)942-7864. All Rights Reserved. Send E-mail to webmaster